Interactive Narrative Design - Week 9

              

19/11/2025 - 26/11/2025 / Week 9
ChenYuhan / 0378131
Interactive Narrative Design/ Bachelor of Design (Honours) in Creative Media / Taylors University
Week 9


TABLE OF CONTENTS





INSTRUCTIONS


<iframe src="https://drive.google.com/file/d/1NAKTWJdEjcwPD3FOMKj9dz290vrhqtRa/preview" width="640" height="480"></iframe>


WEEK 9

Fig. 1.1.1, class task, week 9 (2025/11/20)

This week's main focus is on reviewing and providing suggestions for the tasks completed last week.
The teacher seemed amused by my mushroom-like character... Well, actually, I quite like this head-shaking mushroom character too. I downloaded it from the resource library, then searched for tutorials on how to install the skeleton and animation, and I didn't expect to actually succeed.

Fig. 1.1.2, Mushroom Man, Week 9 (2025/11/20)

The teacher helped me adjust the overall brightness. Because the background of my story required a dim scene, they even tried adding effects such as fog.

Also, I encountered some difficulties with the dialogue editing. The teacher suggested that I watch the teaching in week 7 and use that dialogue editor. I listened to the advice and went back to modify it.

Fig. 1.1.3, spider, week 9 (2025/11/20)

And this spider I placed at the very end. The teacher wanted it to have more interactivity. I will design more interactions for it in the future, and maybe even add attack effects.


FEEDBACK

Use the dialogue editor to standardize conversations or correct existing issues. The mountain design is very good; I like this hand-crafted environment, and perhaps it can be further refined in the future.


Comments

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