Interactive Narrative Design - Week 12

                 

3/12/2025 - 9/12/2025 / Week 12
ChenYuhan / 0378131
Interactive Narrative Design/ Bachelor of Design (Honours) in Creative Media / Taylors University
Week 12


TABLE OF CONTENTS





INSTRUCTIONS


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WEEK 12

Fig. 1.1.1, file sources, week 12 (2025/12/4)

This week, I took my teacher's advice and changed the font to the more fantastical Google Fonts. However, I didn't change all the fonts, because I wanted the fonts for system prompts and similar content to remain standard and easy to understand, while the fonts for story content could be used.

After that, I changed the background music to be more interactive, because I wanted to make the atmosphere more tense when facing the big boss, the spider.

I also used brushes to enrich the terrain layers, adding some grass and simple flower grounds. To convey the sense of pollution, only the mushroom forest offers a relatively vibrant scene.

I also downloaded some water resource packs to create more environmental details.

Fig. 1.1.2, process, week 12 (2025/12/4)



FEEDBACK

This week's work went smoothly without encountering any major problems, so my main task was to refine the details of the game's map.

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